Unwrella – Optimal Automatic Unwrapping
Unwrella is an exact unwrapping plug-in for Autodesk 3ds Max and Maya for Windows. It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly.
- Automatic one-click solution – Just apply the Unwrella modifier
- Instant UV-Tiles generation – best suited for Mari, Zbrush, Mudbox UV workflow
- Precise – Preserves user created UV Seams
- Smart – Reduces texture mapping seams almost completely and minimizes surface stretching
- Efficient – Chunks are kept large and are arranged on the UV surface with maximal use of available space
- User-friendly – User defined pixel based padding between UV chunks
- Excellent for all kinds of models (organic, human, industrial)
Unwrella for Maya 2020 - Press News Unwrella (3.19) has been updated for full compatibility with Maya 2020. We have also improved some internal calculations and achieved significant speed improvements in unwrapping high density meshes. Get your free update...
Get this unique metal poster “Android Dreams” print of the Unwrella Artwork! This iconic image was created in 3D using Unwrella, copyright SA-PO Art.
The latest update of Unwrella 3.19.00 comes in parallel to the annually release of Autodesk 3ds Max 2020. Unwrella 3.19 has been improved and made ready for production with the latest 3ds Max version. All registered customers can download free updates from:...