Unwrella 4.07 for 3dsMax and Maya 2026

Mar 27, 2025

Unwrella for 3ds Max and Maya 2026

Unwrella 4.07 Released – Now Compatible with Autodesk 3ds Max and Maya 2026

Wiesbaden, Germany – [2025 April 02] – 3D-IO GmbH is proud to announce the release of Unwrella 4.07, now fully compatible with Autodesk 3ds Max and Maya 2026. This latest version enhances the performance of Unwrella’s one-click UV unwrapping and packing solution, making it even more efficient for professionals working with the newest Autodesk releases. Unwrella is a powerful plugin designed for Autodesk 3ds Max and Maya, aimed at solving the persistent challenge of generating UVs for irregular and complex 3D geometries. It eliminates the need for manually placed seams, tedious UV chunk arrangement, or shifting Tile-UVs. Modern 3D production increasingly involves high-poly assets that are too complex for traditional manual unwrapping. Unwrella is developed to save time and effort, providing quality unwraps for Arch-Viz, game levels, industrial assets, photogrammetry, kit-bashing, and sculpting. New in Unwrella 4.07: Compatibility with Autodesk 3ds Max and Maya 2026. Fixes concering long UV Stripes 🔗 Learn more & download: https://www.unwrella.com/
Unwrella for 3ds Max and Maya 2026

About

3d-io GmbH was founded in 1999 in Germany as a visual arts studio and software development company. Originally a video games developer, the company optimized its production pipeline by developing its own plugins for Autodesk and Adobe products. Consequentially this resulted in a whole portfolio of specialized 3d-Plugin software solutions consisting of Unwrella, BonesPro, Flatiron, UV-Packer, Spotmask and Exr-IO.

For the last 20 years industry leaders in gaming, VFX, advertisement, architecture and movie production are relying on 3d-io’s products for their efficiency, ease of use and robust results.